Hello Unityrs, I have this problem:
my variable
var label_status: string;
is declared in the script A.js which is attached to a GameObject. Now, script A.js create a GameObject OBJ at runtime and this new gameobject has attached a script B.js.
Now, I would like to know the value of label_status (whish is declared in A.js) in B.js. Is there any way to do this?
Thanks!
GC.
Hello unityrs! 
I am implementing the Picking and moving object… but I was wondering if there is a way of visualizing the Rotate/scale/translate gizmos of Unity3D at runtime.
I know there is a Gizmos class, but I guess that’s for the editor… while I’d like to show it in my application.
Cheers,
Giancarlo
I’m guessing you meant to create a new thread for that, not post in this one. 