Hi All,
Brand new Unity user here. I must say this engine is incredibly intuitive, stable and just plain fun to use! Many thanks to the developers
Im trying to refine the controls to a space game. So far Ive got a capsule (which will later become the ship) and a camera. The capsule has the standard third person controller and the camera has customized smooth follow script for space games (which I found on another question here) Here is the capsule and camera
So far so good but I would like to refine this a bit. What I want is for the capsule to travel in the direction the camera is looking (sort of like a first person control). Hope that makes sense. Any help is greatly appreciated!