Hi,
I don’t know if this has been asked before, please forgive me if so, but I do have a problem adjusting reflexions on my window glass.
Please have a look at this image
I am using Unity 3.1 pro (trial), the material I’m using is the river water I looks just as I want it to look like except for the reflexions being up side down.
I can not find a setting anywhere to flip the reflexion; Is there a fix? or maybe a better material specifically made for window glass?
I don’t want to use the stained glass material, unless it can, by any means, made clear as it shows in my rendering
Thanks in advance for any assistance.