This might be a very stupid question with a very simple answer, but I cannot seem to figure this one out so I’m willing to risk being humiliated
When I place a Water prefab from the Pro Standard Assets on my scene I get a strange spherical reflection of white from what seems to be the camera. I have no meshes or anything that might reflect anything attached to the camera. I currently use a modified OrbitCam script and the sphere reflection follows me around.
Any ideas on what this might be? As previously stated I have nothing on my scene except a water prefab and a camera.
I believe this is purely an issue of scale distance from camera… it is also Night-time water, so the specular effect you are seeing is part of the overall effect… try attaching an orbit camera and getting in really close to the water