I am creating my very first Game and the basic problem here is that I want my Metal Ball to be reflecting the Environment.
I have taken the Reflection Probe Cube and let it follow my Ball with a Script.
Now it’s working, no problem there, but it seems like eveyrtime the Cube is touching another Mesh it just gets Darker.
I am using Realtime Rendering and not baking the Map, because my Ball isn’t static.
You can see that clearer on the Pictures under this :
S__o right here you see my Reflection Probe, which in Playmode is moving etc.__
Everytime the Reflection Probe Box is hitting another Mesh it gets Dark like this.
Just to show you how it looks like in Playmode
Any help is appreciated!
Best regards