I have this issue where reflection probe just flickers in some areas when the camera is at a certain angle.

Any idea what the cause of this issue is?
I have this issue where reflection probe just flickers in some areas when the camera is at a certain angle.

Any idea what the cause of this issue is?
The popping is occurring more and more frequent when new reflection probes are added.
Anyone experienced this?
Turning down the Reflection Lighting Multiplier discards gets rid of the sky reflection and any other reflection light.

I’m thinking maybe this issue has something to do with materials falling back to sky reflection? But why would it fall back to sky reflection when there is a reflection probe baked?
Even in build this issue persists. It seems like it depends on something from the camera, and Unity selects certain probes to disable causing materials to fall back to sky lighting… I cannot find any fix…

This issue generally appears when no. of lights/reflection probes affecting a tile exceed 24 (currently)
You can check this using the debug view in HDRP
Happens to me with 1 reflection probe