Hello,
I’m using Unity 5.6.1f1.
I have a reflection probe on the scene. It works beautifully on the editor. However, when building to Android, the scene builds as if the reflection probe never existed.
I tried both baked + realtime for the reflection probe. I saw posts saying that there were issues with AA + reflection probes in VR, but disabling AA did not fix the issue. Seems to be an android specific issue.
Thank you.