Reflection upside down? Unity 3.3.0f4 (63135)

Reflection textures orient correctly when anti aliasing is turned off, but with any anti aliasing on (2x, 4x, 6x, or 16x) the reflection texture is flipped upside down.

Is there any way to fix this?

Is this a bug in Unity?

more info:

Just 3.4.0f5! I deleted and reimported the appropriate asset packages, and my problem is solved! Wooo antialias! Woo Unity!

Quote from changelog
“Water: fixed upside down reflections in scene view and game view (windows) and water mesh normals generation.”