ReflectionProbeUsage

I have a bug caused by the reflection probes setting listed under the meshrender of my scene objects. I wish to turn this setting off on each object in my scene but can’t figure out the proper usage to do so to create a batch script. Does anyone know the proper usage of the reflectionProbeUsage (Unity - Scripting API: Renderer.reflectionProbeUsage) to get it to change from its current state to off?

Nevermind. Made a batch select script instead.