Hi. I tried to use cubemap reflections in iPhone application. But it does not work at my iPod 4. Also i tried to use spherical texture coordinats (TexGen SphereMap) - but with same result.
They are not supported on iPhone or i’m doing something wrong?
Sorry it was my mistake! I din’t calculate normals in my generated geometry. It worked well in editor and i simply forget about it! Thank you! Now it’s ok.