Reflections on buildings' windows

Hi

What is the best way to create environmental reflections on the windows of buildings or skyscrapers?

Thanks

The simplest solution would be to use a "Reflective" material with a cube map (like the skyboxes which are in the standard assets folder). You will not get real mirror reflections, but in most cases it's enough to have this kind of reflection. (Because you wrote "environmental", I assume thats the way to go for you).

Here is a link for the reflective material family: http://unity3d.com/support/documentation/Components/shader-ReflectiveFamily.html

If you really need mirror reflections, have a look at this: http://www.unifycommunity.com/wiki/index.php?title=MirrorReflection2. You will need Unity Pro for that, as far as I know.