Reflective/Diffuse

What’s the secret for getting this to work?
I’ve never gotten the hang of getting a reflective material, I have the reflection cube map in the slot but no reflections. I mean the scene doesn’t reflect in the material.

What effect are you getting when you try to do this? Do you just get a black object, cubemap incorrectly applied to the object… ?

Here’s what I get.

198590–7299–$reflective_527.zip (810 KB)

How do you generate a cube map?

Hmmm, seems it’s pretty similar to a sky box, so just create that type of texture and add the images, ok.