Hi I want to apply ‘hit me toys’ like effect to my Domino object but after hit it doesn’t raise again like ‘hit me’ do.For that i have use hing joints but it’s not work very well because it require so many calculations.Any suggestion pls.
Rajiv
Hi I want to apply ‘hit me toys’ like effect to my Domino object but after hit it doesn’t raise again like ‘hit me’ do.For that i have use hing joints but it’s not work very well because it require so many calculations.Any suggestion pls.
Rajiv
Let physics do the job for you: set the rigidbody.centerOfMass below the rigidbody - this will produce a self-righting effect:
function Start(){ // sets the center of mass 2 units below the object's center: rigidbody.centerOfMass = Vector3(0, -2, 0); }
You will need a hinge joint only if you don’t want the object to slip when hit.