I’m new to the animation side of Unity and I have a question:
I’ve created a custom animation in which I have a model holding a shield by his side and I have an animation where when mouse clicked he puts the shield in front of him. Is it possible to pause the animation when the shield is in front of him while holding the mouse click and then after releasing the mouse click cause him to put the shield back by his side?
Yes. Set it to not loop. It will play the animation, then freeze in position. You can and should do this using the Animator object in the Animator window (in the options on top find Animator under Window).