Registration Form

I want to create in Unity3D for WP, the registration window but I have errors and do not know how to fix them

using UnityEngine;
using System.Collections;
using System.Collections.Generic;
 
 
 
 
public class RegisterScript :MonoBehaviour
{
 
 
    public static string user = ""; 
    public static string name = "";
    private string password = ""; 
    private string rePass = "";
    private string message = "";
 
 
    // Consts
    private const float CONETENT = 10f;
 
    // Custom instances
    private SceneManagerScript _sceneManagerScript;
    private XMLReader _xmlReader;
    private Vector2 _scrollPosition = Vector2.zero;
 
    void Start ()
    {
        GameObject obj = GameObject.Find ("SceneManagerPrefab");
        if (obj == null) {
 
            throw new System.NullReferenceException ("SceneManagerPrefab can't be null");
        }
        _xmlReader = (XMLReader)obj.GetComponent (typeof(XMLReader));
        _sceneManagerScript = (SceneManagerScript)obj.GetComponent (typeof(SceneManagerScript));
 
    }
 
    void OnGUI ()
    {
 
        GUI.matrix = _sceneManagerScript.GetCurrentMatrix;
 
        DrawAboutContent ();
        RegisterForm ();
 
    }
 
    void DrawAboutContent ()
    {
 
        GUILayout.BeginArea (new Rect (CONETENT, CONETENT, _sceneManagerScript.GetDefaultScreenWidth - CONETENT * 2,
                                       _sceneManagerScript.GetDefaultScreenHeight - CONETENT * 2));
 
        _scrollPosition = GUILayout.BeginScrollView (_scrollPosition);
 
        GUILayout.EndScrollView ();
 
 
 
 
        GUILayout.EndArea ();
 
 
    }
 
    void RegisterForm(){
 
 
 
            if (message !=""){
                GUILayout.Box(message);
            GUILayout.Label("Userame");
                user = GUILayout.TextField(user);
            GUILayout.Label("Name");
                name = GUILayout.TextFiled(name);
            GUILayout.Label("password");
                password = GUILayout.PasswordField(paswsword, "*"[0]);
            GUILayout.Label("Re-password");
                rePass = GUILayout.PasswordField(rePass, "*"[0]);
            if (GUILayot.Button("Register"))
 
            {
                message = "";
                if (user == "" || name == "" || password == ""){
                    message +="Plest enter all fielsd";
 
                    if (password ==rePass)
                    {
                        WWWForm form = new WWWForm();
                        form.AddField("user", user);
                        form.AddFilds("name", name);
                        form.AddFirlds("password", password);
                        WWW w = new WWW("", form);
                        StartCorutine(register w)
 
                    }
                    else
                        message +="Your password ";
                }
            }
        }
    }
 
 
        public Enumeratore Register (WWW w)
        {
            yield return w;
            if (w.error == null)
            {
                message += w.text
        }
            else
            {
                message += "ERROR: " +w ;
}
}
 
 
 
 
}

Probably because half your variables and methods are misspelled.

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