Rejected because no crossdomain.xml policy file was found

Where in the settings do I fix this so I can run this in the editor? I cannot find it anywhere. I am connecting to localhost as well. Not sure why it is having issues.

This is to do with the webplayer’s security settings, which are explained on this manual page.

I know why, I am asking where in the settings can I make it so I can run through editor. if you cannot test your game in the editor then that is fail on a whole new level.

did you prefetch your policy file ? it works in my editor without any problems.

can you show me an example, for I guess I am doing it wrong.

I am accessing localhost

example
http://localhost/FS/getmethods/webgetchar.php

any help would be appreciated this is holding up my game.

also I have it working on the local host after build. It is only in the editor that it is not working.

bump

Did you miss this part of the link andeeee posted?

no, there is no Edit->Project Settings->Editor.

sounds like a bug to file, that it only shows up in pro

its true that VCS support in there is pro only but I don’t think the domain emulation is meant to be pro only

guess that will teach me to upgrade. Should have stayed at 2.0 :wink:

So is there a known fix? It will be way too much work to built, copy, paste then test, build, copy, paste, then test, rinse repeat…blaaa

I have toyed around with it for hours to no avail.

that the editor does not show up requires a fix from UT which requires that someone reports it who sees it. I?m on pro and don’t see it, obviously :wink:

as for the build copy paste → postprocess build player script should reduce that to build :slight_smile:

gotcha, thanks for the help!

(I can confirm that the Editor submenu only appears in Pro versions. This is probably a bug, but I am trying to find out if this was done for some other explicit purpose.)

Yikes, this is a bug. You should be able to have the “editor” settings. In the meantime, you could work around this problem by setting buildsettings to standalone (which turns off the WWW security emulation in the editor).

Sorry about the inconvenience,

Lucas

thanks everyone. I have reported the bug.

Whenever I switch to stand alone version it gives me “Cannot connect to host” error when running in editor

It works when I build it though. This issue has me sounding like a complete noob :wink: