I finished a tool that saves and loads files with beast lightmap index and tiling info, you can merge different beast sessions just loading and merging the maps, also allows to edit maps settings directly on screen.
To install, just place the script in Assets/Editor folder. To use, just Go to Window > Beast Helper.
How To Merge lightmaps??
Easy.
-Select objects and bake selected.
-Move the lightmaps to another folder (using always the project view, not explorer!)
-Open Beast Helper.
-Click on Read current maps(The current Beast maps will be loaded).
-Click on Store maps info to Disk (Select folder/filename and save).
-Now select other objects and bake selected(Donāt worry about old maps ).
-Reopen Beast helper and choose Read Current Maps again.
-Click on Store maps info to Disk (Donāt replace the other file).
Now we have 2 files with beast info.
-Click on Read maps info from disk,(Select one of our 2 files) click on replace.
-Click on Read maps info from disk again, (Select the other file) click on Merge.
Now, we only need to click Set acutal maps in Beast! click on Apply!
Done
Enjoy!
If you found bugs, please post here!
Backup your project, and use at your own risk! Dual lightmaps not suppoerted for now!
DOWNLOAD
397665ā13653ā$BeastHelper.cs (19.7 KB)
Also available here:
http://www.unifycommunity.com/wiki/index.php?title=Beast_Helper
MODERATORS: IĀ“m a bit confused with the new categories, so if it isnāt the best place for this trhead, you can move it.