release cycle

Hi,

now that you are at 2 releases per year,

make it 1 release per year!

benefits:

  • increase anticipation of new release

  • every release is an LTS

  • gives your adopters a peace of mind

  • you don’t have to do a third release as an LTS

  • your teams have twice the time at 1/3. work less

  • your teams have more time to plan and polish, making LTS even easier

  • gives the year in the version name a unique meaning

when to release each year?:

  • northern hemisphere spring:

  • something to look forward to in the new year

  • summer is unsuited: people on holidays

  • winter is unsuited: game developers party after their last release

  • autumn is too late

helping you