[release] InOut: a tool to create effects for your objects entering and leaving the scene

InOut is a tool to integrate appearing and disappearing effects in your game with minimal effort.
Scripting APIs allow easy integration in your game and synchronisation with the rest of the scene,

This is my first package released on the asset store :slight_smile:

Asset store | Manual | Other demos

Available effects are:

  • Disperse - Fragments will fly away from the object

  • Assemble - Fragments will start from a distance and compose the object

  • Implode - Fragments will collapse toward the geometric center

  • Expand - Fragments will explode from the center and compose the object

  • Drop - Fragments will drop along a direction and stop on a plane

  • Grow - Fragments will start from a plane and raise up to create the puppet

  • Fade Out - Fragments will disappear gradually

  • Fade In - Fragments will appear gradually

Source code is provided for both shaders and components. You can customize everything to fit your needs and also create new effects. Only the editor extension is provided as a DLL.

This tool will create a support gameobject to run the effect; this way you will not be required to modify your assets. Moreover, it can be run on any mesh.


Or just a part of it

Thanks to the reddit guys for the WIP feedback and to this community for the tech support :slight_smile:

1 Like

Nice, I was waiting for a shader package like this. How mobile friendly are they.

I tested it on some android devices and it run with no issues.

Anyway, I understand this is a common question; for this reason I created a build for android replicating the demo reel in the first post. You can download it here:

https://drive.google.com/open?id=0B7_unnOIW0FGdXlHT1dMOGtaYW8

This way you can see it yourself on your devices :slight_smile:

I just changed the car into a truck and the rocks after the trees to reduce the total number of polygons. The original version was also working, but required to wait 40/45 seconds in order to load all the assets. This version is just making you wait 10 seconds.