[Release] Qunity - Quake Map importer based on Qodot

I’ve made a package to import Quake1 maps directly from Level Editors like Trenchbroom into Unity.

It’s completely free under the MIT License.
You can find it here: GitHub - chunky-cat/Qunity: a quake map importer for unity

It’s base on Qodot / FuncGodot.

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Hi. Should dragging a .MAP file into the assets automatically start the process?