[Release] Unity Screen Manager

Hi everyone! I’ve released the new Unity Screen Manager plugin. Here i leave description, videos and links.

[Release] Unity Screen Manager

Asset Store link: https://www.assetstore.unity3d.com/en/#!/content/45715
Version: 1.0

What is it?

Unity Screen Manager (USM) is a plugin designed to save time when we develop our games. The principal feature is the creation and communication between screens giving a screen manager ready to use. USM is compatible with the new Unity UI, so you can mix the power of the new UI with this Screen Manager.

Features:

*Screen Template Creation via Editor

*Screen Communication

*Screen Manager

*Scene Manager

*Loader with async status

*Compatible with Unity new UI

*C# Code Included

*User Info (Script to place any kind of information)

The project include:

*Commented Scripts

*Examples

*Documentation with Detailed Videos

*Documentation of main scripts

*Support

Is this important for me?

If you are a person who wants to have a structured, clean and easy to understand code, it’s great for you. If you want to create quick flow games with structured and organized screens so yes it is!. The only thing you will need to do is the insert the art of your screens and a little scripting, but don’t worry there are videos explaining every feature of this plugin.

How it works?
USM has several scripts that work as a team giving you the chance to save lot of time coding or searching how to create or develop screens.

Every script is important, from the ScreenManager to the BaseScreen, because everything is connected.

To make it work we need to make some steps first. After those steps, everything will go quick and easy as you can’t imagine.

What will I have to do?

Well, the plugin can’t create the art and position it where you want, so you will have to make your art and create the screen as you want. Once you have your screen created you will have to do some scripting (not so hard, depending your game) and everything will be running.

I thought that explaining everything in a pdf would be very long and boring so I did videos explaining concrete things and in different parts.

Starting with USM:

How to Create a Full Screen? :

Part1: Art

Part2: Script

Animating a Screen:

And more videos…

Asset Store link: https://www.assetstore.unity3d.com/en/#!/content/45715
Version: 1.0

If you think that something would be great to integrate or add into this plugin just leave a comment. Also if you have a doubt you can also write here.

Thanks for your time!

New version will be update soon including:

  • Component Creation (Create components working similar to the screen)
  • No dynamic creation (Will be to ways to use ScreenManager. Instantiating resources prefabs or having all the screens in the scene)