This KIT is easy to modify as many variables can be tweaked. The scripts are neat and well documented. Editor Extensions will help you to create new maps and weapons in one minute. You can use existing graphics or replace it with your own one. Extended Enemy AI wich can be used in your projects.
Key Features:
Mobile & PC controls.
Custom Virtual Joysticks.
GameManager.
Object Pooling.
Weapon Maker - Editor Extension.
Worlds Maker - Editor Extension.
Level Generation with Spawn System.
Advanced AI.
Art with animations included.
Custom Shaders.
Custom UI Toggle Group.
15 Impact Effects.
20 Bullet Prefabs.
30 Weapon Prefabs.
Destructable Walls.
Pickups.
Selection Menu.
Player Movement Controller.
Camera Controller.
Camera Shake.
In Updates:
__**Version 1.2 **Version 1.2 __Version 1.2
Fixed & Optimized: Enemies AI(More Optimization); Weapon Maker(Now you can make weapons from prefabs); Weapons(Fixed weapon colors); Weapons(fixed changing layers when rotate weapon) Other little optimizations and tweaks…;
**Version 1.1 **Version 1.1 Version 1.1
2 more weapons.
changed PlayerShootingMobile script. New options for bullet spread.Options to make multiple spreads of bullets.
Shure, more Updates will be soon.
As for roadmap for long period of time, i dont have it.
In Updates will be extensions, that users ask for. I think it is right direction to move on.
In Next Update definetly will be :
AutoTiling;
Multiplayer;
More extendable Level Generation;
and more optimization;
By the way, in couple days i release new Update. There will be a lot of changes, optimization and new cool stuff.
More information about update will be tomorrow.
P.S. Sorry for so long reply.
Short list of changes in Update(as soon as Unity team will accept submition) In Version 1.2 : Added : 31 Weapon prefabs; Extended Object Pooling; Added TNT(explosion boxes); Extended Player Movement; +21 weapon sprites; +66 bullet sprites; Added 15 Impact Effects; Added More Bullet prefabs; Added Pickups : health pickups, Ammunition pickups, Chest; New Object Spawn System; Added new Distortion Shader; Extended Laser; Extended Lightning Bolt; Extended GameManager; Extended Machine Gun;
Fixed & Optimized:
Enemies AI(More Optimization);
Weapon Maker(Now you can make weapons from prefabs);
Weapons(Fixed weapon colors);
Weapons(fixed changing layers when rotate weapon)
Other little optimizations and tweaks…;
hi there! i’ve just bought your asset and it’s really nice! can you add a feature for autoaiming to closest enemy so one can use 1 joy + 1 fire button instead of 2 joys?