If those images aren’t from HDRP, am I going to want to see what they look like in HDRP? The quality on those last screens and that video are top quality! Another hit from the Creepy-Cat.
Like i promised, here is a new video of the first demo map. As you can see at the end, you can
customize the objects colors for your need with ease I think to have enought objects/props for the first
release (i try to make a bit of all), i keep a bit of time to make some missing objects, and i’ll release it
About the price? I think to start the package around 30/40$ => And i’ll increase the price with the updates (like i done with the scifi kit 3) to allow a maximum users to get it with a low price
BTW, just imported the new asset and saw this. I’m not sure if it means anything, but I imported into the same project as the Vol 3 kit; could there be a clash somewhere?
thanks!
ImportFBX Errors:
The mesh Decal_A has invalid normals. Try cleaning and triangulating Decal_A in your 3D modeller before importing it in unity.
This is a failure in the fbx exporter of the tool which exported the fbx file.
Can you import the Vol 4 in a clean fresh project and tell me if you get the same? This message is a warning or it block the runtime? And can you tell me what object is indicated?
I did just now import in a clean new 2020.3 project and got the same error when I imported the asset. For some reason, clicking the error does not highlight the problem asset. I don’t think it’s blocking the runtime, as I can run the demo scene without errors, but I worry that one of the prefabs may not look correct.
I’ve pasted the complete list of warnings and errors here.
A polygon of Mesh 'Detail_A' in Assets/_Creepy_Cat/_3D Scifi Kit Vol 4/Meshes/Bed_Double_01.FBX is self-intersecting and has been discarded.
A polygon of Mesh 'Detail_A' in Assets/_Creepy_Cat/_3D Scifi Kit Vol 4/Meshes/Bed_Double_01.FBX is self-intersecting and has been discarded.
A polygon of Mesh 'Detail_A' in Assets/_Creepy_Cat/_3D Scifi Kit Vol 4/Meshes/Bed_Double_01.FBX is self-intersecting and has been discarded.
A polygon of Mesh 'Detail_A' in Assets/_Creepy_Cat/_3D Scifi Kit Vol 4/Meshes/Bed_Double_01.FBX is self-intersecting and has been discarded.
ImportFBX Errors:
The mesh Decal_A has invalid normals. Try cleaning and triangulating Decal_A in your 3D modeller before importing it in unity.
This is a failure in the fbx exporter of the tool which exported the fbx file.
Mesh 'Decal_A' has no normals. Recalculating normals.
Sometime Unity display some strange message during package importation, but in most of case don’t care about it… Check the concerned object and tell me if it’s displayed correctly! Unity talks too much sometimes
Note: Decal concerning the screw or grid displayed. But i’ll check the object Just in case!