【Released】Advanced Remote Debug Toolkit

Advanced Remote Debug Toolkit allows you to inspect and modify your game at runtime var browser, you can modify and control your game even when it is running on an iOS or Android device just like in the Unity Editor.

Simply drag ARDebug onto one of your GameObject, then you will have

  1. Realtime Debug Log Monitoring

  2. Remote Control to your game just like in the Unity editor

  3. Remote Screen Capture and Modify

  4. Dynamic C# expression invoking

Note: dynamic expression invoke not work on iOS currently.

Video Demo


You can download the sample apk from
http://49.212.183.201/ARDebug.apk

Run it on your android device, then open then following link in a modern browser
http://49.212.183.201:9999/

And you will see you device listed there. Just download and have a try!

[Store Link]
Unity Asset Store - The Best Assets for Game Making

Hi Chen Xiao, this is cool. So we have to run a server on the PC for mobile to connect to? The inspector, does it support own our scripts?

Hey imtrobin,
We’ve sucessfully started to use ARDebug and I’m very pleased with it (no affiliation with Chen)

It uses a Node.JS server to provide a web inspector for the runtime to connect to, it seems to support most standard exposed Unity component properties.
Depends if you’re after Untiy custom inspectors.

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Yes, I have to know if it works for custom inspectors

No, it currently does not work for custom inspectors.

Unity doesn’t hold editor script at runtime, so it seems a little difficult to implement even in the future.

Hey, someone on the asset store says this doesn’t work with unity 5, can anyone confirm ? also demo vids are down :confused:

If this is dead, anyone knows of an alternative ?

@_met44 Yes, NG Remote Scene.

Nice necro XD but thanks :smile:

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