Hi! We have a problem at a client that the textures of the inputs are not updated anymore and the application has to be restarted to make it work again. There are a lot of these errors in our log files:
[DEBUG] [UNITY] [AVProDeckLink] Changing device 'Videoserver 3' input 1920x1080 (HD1080p 60 10-bit 4:2:2 YUV)
[ERROR] [UNITY] Compute shader (AVProDeckLink_V210_to_RGBA(Clone)): Property (constBuffer) at kernel index (0) is not set
Do you have any idea how this can be fixed/avoided?
Beta implementation of ay10 (10-bit YUVA) output (+ keying) on supported hardware
Changes
Updated DeckLink SDK to 14.3
Please report any issues here on the forum, or preferably to our GitHub Issue tracker
**** Requires the latest Blackmagic Desktop Video (version 14.3 or newer)**
AVPro DeckLink version 1.9.9 has just been released!
You can find the updated version on the Asset Store and the free trial version on our website.
Requires the latest Blackmagic Desktop Video (version 14.3 or newer)
Changes include:
Fixes
Fixed issue with output devices failing to enumerate with certain profiles
Please report any issues here on the forum, or preferably to our GitHub Issue tracker
**** Requires the latest Blackmagic Desktop Video (version 14.3 or newer)**