[Released] AVPro Movie Capture

Thanks for your reply . I now did some further tests and it seems to work consistently with Force audio input device = 3 :slight_smile: I had not checked that before as I did not know how many audio inputs the Quest 3 has :sweat_smile:

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Hi, thanks for the great asset - it works really well!

Just had a couple of minor questions/requests related to audio:

  1. When capturing a video with Microphone audio, is there currently any way to introduce a delay to the audio feed? And if not, may I request that as a feature in a future release?

The project I’m working on includes a webcam texture, and I’ve noticed that in the videos I’ve captured using AVPro, the microphone audio is out of sync with the webcam texture - usually the audio is around 200ms ahead of the corresponding webcam texture, so a setting to offset or delay the audio capture would be incredibly useful.

  1. Is there currently any way to record Microphone and Unity audio simultaneously? And again if not, may I also request that as a feature please?

I’ve tried a few different setups, but my attempts have all resulted either in the user hearing them-self (which is incredibly off-putting), or in critical audio buffer exceptions.

.

Again, overall it’s a great asset - thanks for your hard work!

Michael

Hi, I bought the Asset (Mobile edition) and cannot figure out how to upgrade my existing project from the trial version. I did what is written in the documentation: “Open your project and proceed to the next step immediately without running the scene or clicking on any AVPro Movie Capture components. <…> If updating from the Unity Asset Store, simple select the new version to import. <…> If prompted to upgrade some scripts click Yes.” While importing, there is no prompt to upgrade any scripts. When I look at the Movie Capture window it still says Trial Version. I even tried to delete the entire PlugIns/Renderheads folder from my project and still after importing and creating a new Capture from Camera component, the Movie Capture window says “Trial version.” Any advice or a detailed step by step guide on how to do it would be highly appreciated. I am using Unity 2022.3.19f1. Thanks a lot!

Hi @mw2357

If you’re using the Mobile Edition, then in editor it will say trial and be watermarked. Have you tried it on a mobile device? The watermark should be gone on those.

Kind regards,
Chris

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Hi Everyone,

AVPro Movie Capture version 5.3.2 has just been released!

DOWNLOAD HERE

Changes include:

Android

  • Fixes
    • #424 Fixed issue with pixelated output in contrasting areas (e.g. orange on blue)
    • #427 Fixed issue with egl context creation when Oculus low overhead mode is enabled

Windows

  • Fixes
    • #289 Fixed D3D12 not supported in Basic edition
    • #343 #387 #402 Fixed issue with skipping pending frames and finalising a video leading to corrupt videos/files

Thanks to everyone that reported bugs that were fixed in this release :slight_smile:

Please report any issues to our Github Issues

@Ser_Tahu Thanks for your kind words about the asset!

I think it would be best if you can open an issue on the github issues board so we can obtain all the required information in order to assist you. You can post up to it here.

@Chris-RH Thats it, thanks, it works on mobile :blush:

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