I’m starting this thread about Basketball Project so you could post any questions, doubts or issues on the package.
Remember this is Complete Project, you can use as it or just modify/improve, you have access to all in this package, nothing is assembled in external libraries. The code is clean and easy.
The main target of this game is for Mobile Devices, so understand some things can’t be achieved because CPU/GPU resources.
I think i will update Soccer Project with some new features about UI like in Basketball Project.
Also i am working in a totally new Soccer Project much more complete and using Photon Network, i will update in this thread when it is ready.
Yes, we think Soccer Project is now more than 2 years old, it is working really awesome and we got hundreds of purchases but we are very excited to make a totally new Package. I think you could get it in 1-2 weeks from now.
NullReferenceException: Object reference not set to an instance of an object
UnityEngine.UI.Graphic.OnRebuildRequested () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Graphic.cs:466)
UnityEngine.UI.Text.OnRebuildRequested () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Text.cs:540)
UnityEngine.UI.GraphicRebuildTracker.OnRebuildRequested () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/GraphicRebuildTracker.cs:33)
UnityEngine.CanvasRenderer.RequestRefresh () (at C:/buildslave/unity/build/artifacts/generated/common/modules/UI/CanvasRendererBindings.gen.cs:314)
NullReferenceException: Object reference not set to an instance of an object
UnityEngine.UI.Graphic.OnRebuildRequested () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Graphic.cs:466)
UnityEngine.UI.Text.OnRebuildRequested () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Text.cs:540)
UnityEngine.UI.GraphicRebuildTracker.OnRebuildRequested () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/GraphicRebuildTracker.cs:33)
UnityEngine.CanvasRenderer.RequestRefresh () (at C:/buildslave/unity/build/artifacts/generated/common/modules/UI/CanvasRendererBindings.gen.cs:314)
UnityEditor.HostView:OnGUI()
Important fixes are on the way now, in a couple of hours i will submit a new version supporting all in Unity 5 and fixing some important issue in gameplay. Thanks for your patience.
Hi, I want to purchase the basketball project asset of yours but before I buy please answer my questions:
Is the game working on latest version of unity without errors?
I saw the soccer asset and it has an online play, does this basketball game has this feature too?
For the animations, do you have crossover, dunk, steal and layup animations included? and are they set on humanoid so I can easily change the characters?
Can it detect the 3point score and 2 point?
Can you customize a player like adding accessories?
Can you update at least the demo, it’s kinda buggy like when passing, it doesnt pass to the nearest team mate, throws the ball to which side your facing, I wanted to buy this for my street basketball game, reason I’m interested with this is for the AI script, and the basketball animations, would be great addition to add steal, block, rebound, layups and dunk, and one more thing, how is the dribbling of the ball animated? Is the ball part of the animation or based on physics?