[RELEASED] Car Multiplayer with Photon

We are proud to present the Multiplayer Car fo make rancing game

Mlcar.png
5-1-2014 20-30-58.png
carss8.jpg
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5-1-2014 20-36-25.png

You can try our demo here.
http://www.tsonlinecn.com/CarMultiPl...ltiPlayer.html

This product is design for multiplayer racing games with Photon Unity Networking.

Includes:

  • Lobby System
  • Multiplayer System with Photon
  • Car Controller
  • Bonus AI Car

link is broken for demo

public class GamePlayGUI : Photon.MonoBehaviour
{
public string[ ] Playerjoin = new string[4];
public int PlayerConnect = 0;
void OnPhotonPlayerConnected ()
{
StartCoroutine (wait());
}
void wait()
{
yield return new WaitForSeconds (3.0f);
Playerjoin [PlayerConnect] = Pname;
PlayerConnect++;
photonView.RPC(“UpdatePlayer”, PhotonTargets.All , Playerjoin ,PlayerConnect);
}
}

Now the problem is that the lines after wait for seconds is not executing. Can you tell me why this is happening?

It’s too bad the demo link is broken cos I want to buy it but it’s too expensive to try blindly. Hopefully you can fix the demo