[RELEASED] Cartoon Race Tracks vol.1

Cartoon Race Tracks vol.1
Link to Asset Store

This package contains 6 cartoon styled tracks from all over the world.
Each track has simple lightmap, vegetation and atmospheric setup (light, ambient, fog).
Tracks uses terrain + mesh for road and walls. Each track has its own collider to prevent go outside track.
Scenes are game ready - just place your car and drive.

Features :

  • 6 tracks (Finland, Greece, Spain, Iceland, Netherlands, UK)
  • over 100 meshes in pack
  • vegetation
  • custom track collider
  • simple lightmaps
  • non-movable meshes marked as static
  • ready to use after import - just place your vehicle













Stay tuned for vol.2

bump - anyone interested in vol2?

Yes. Me :wink:

Will be on Asset Store up to 7 days :slight_smile:

Looks nice. How is the performance on mobile?

Pack was made for desktop computers (low end), so its possible - but after small changes and optimization I guess.

Vol.2 on Asset Store

http://u3d.as/content/red-dot-games/cartoon-race-tracks-vol-2/3XJ

What about those people who already bought Vol.1 ? did they get Vol.2 for free :face_with_spiral_eyes:

price dropped from 150$ to 95$

bump

What is the average poly count for each track?

Hard to say becasue its full scene with terrain (which resolution you can change), trees (which density you can adjust in terrain properties) and all other meshes.

For example Greece scene (all fitted in one camera with far distance 3000) have 120k tris, 220 draw calls

Did you make these environments in unity or use some other 3D software like max, maya etc

Terrains are from Unity, models are made in blender from what I remember (exported to fbx).