[RELEASED] Collision Reaction

Collision Reaction
Easy and fast!
Now supports 2D & 3D!

Asset store link: Collision Reaction | Tools | Unity Asset Store

What happens when a sword in your game hits a wooden shield? What if that same sword hit another sword, or if that wooden shield bumped into another wooden shield?

Either nothing happens, or it all gets very confusing and hard to setup.

That’s where Collision Reaction comes in.

Collision Reaction helps you create, manage and customize all of your material reactions.

With 3 simple steps(!) you can make your objects do anything you can imagine on impact, play sound effects and randomize their pitch, Instantiate random prefabs, play sound volume relative to impact strength and much, much more!

Features

  • Intuitive Editor
  • Built in “GameObject Wizard”
  • Allows for several thousands of unique reactions
  • Built in reaction/collision debugger
  • Tooltips for everything!
  • Allows for several reaction “databases” to be swapped out at runtime!
  • Multiple reactions and materials for a single object
  • Simple API

Reaction Features

  • Spawn Random Effect
  • Spawn Effect against impact normal
  • Collision Hit Floor
  • Double Slider Instantiator
  • Play Random AudioClip
  • Play Random Audio Volume
  • Audio Volume Clamping
  • Play Volume Relative To Velocity Impact
  • Audio Pitch (and random)
  • MORE COMING SOON!

Upcoming Features

  • Prefab/Audio Dynamic Pool
  • Demo Scene
  • More Reaction Settings
  • Awesome reactions!

Contact & Support: collisionreaction@gmail.com

Current status: 1.1.0 Submitted!

1 Like

@Greenwar_1 , your asset look very cool, price?

Hey, I’m thinking 30$ right now!

Well if it’s that price you’ve made a sale when it shows up.

Great Job.

Hey guys, just wanted to tell you all the asset just got approved and released! You can view it on the asset store here http://u3d.as/i69

Bought it immediately. Haven’t had time to mess about with it yet so can’t comment further but for me it arrived just at the right time.

Nice. Don’t forget to check back later for updates. Currently working on a built-in pooling solution for this asset :wink:

I recently switched to Trigger2D instead of Collider2D for… reasons.
I’m guessing this won’t work for my case :frowning:

Are you talking about OnTriggerEnter2D? Because if so, it should work just fine.

Yes! That’s exactly what I’m talking about. I had to do it because current level of progress made it mandatory. If I can do it in Trigger2D functions, this is an instant buy!

Just wanted to let everyone who bought this asset know that a new version has been submitted, which adds 3D-support. So the asset will from now on be called “Collision Reaction”.

It still supports 2D, and the API for the 3D-part is the same as for the 2D, only the methods are now overloaded and take in different parameters depending on which mode you are using.

Other than the added 3D support are various bug fixes (standalone build errors - for example).

If you upgrade to the latest version when it comes out: PLEASE DO NO FORGET TO BACKUP YOUR PROJECT BEFORE UPDATING! :slight_smile:

Just purchase Collision Reaction, looking forward to beefing up my project a bit. I’ve just poked around, but any plans on adding trigger collisions? I found myself having to rework collisions to accommodate OnCollision events.

hmm looks good :slight_smile: but is this asset still alive?

As alive as it needs to be, I suppose.

I check up on everything every now and then to see if people has come across any bugs. So far so good.
No real major features updates planned for the time being, because, well… Business is slow to say the least.

I could make use of this. Does it support 5.3.4?

never seen this before, looks interesting, I was worried it was abandoned all ready… Looks pretty awesome… If the developer is still working on it, I may consider it. But its new and have not seen any updates.

The issue is, this asset was hiding in the asset store…Now that Unity has it on the main page, people can see that it exist. That is the issue with Unity asset store…

Yes it does.

Yep. Initially I built this for myself since pretty much all of my projects saw a need for it, and I decided to put it on the asset store because it turned out pretty solid. However, marketing is not my cup of tea, so I suppose it will likely stay at the “dark side” of the asset store.

As for updates, I don’t see myself ever abandoning this asset since I use it myself, extensively.

2 Likes

I saw this one on Reddit post long time ago.
I suggest you create some demo reels and post it around to get people know more. Most people don’t know what they can do with Unity, so it will help them too.

Another way to get attention is to do a sale… This has helped many assets get attention…

Private ones and ones that are by the asset store…