[Released] CRCV2 - Cartoon Race Cars V2

This is my second Cartoon Cars Pack

Promo Inside Unity

CRCV2 Pack:

01 - Stein Mamba
02 - Tierra Zester
03 - Titan Z1
04 - Azureus Crimson
05 - Venom Sandstorm
06 - Stein Barracuda
07 - Tierra Blaze
08 - Tierra Rat Rod
09 - Azureus Bliss
10 - GrulloBASS
11 - Venom Inferno
12 - Pegasus F4

Follow me on Twitter @Alex_TNT
If you want to contact me this is my email : alex_tnt89@yahoo.com

View on http://alexbarbulescu.com/CRCV2/

The display renders are done in external application not inside Unity

Website Information_____

The current cars have polycount view on website for each and also a UV Display.
To preserve bandwidth and to not overload the user the 360 view of the cars is not loaded once you open the page.
To view the cars in 360 click on the car picture to load.
The polycount button on the cars is hidden at load, once you click on the car picture the polycount button appears.
By clicking on UV Display it will show an overlay UV on top of the car. This button is also hidden and will appear once the car is loaded

End of Website Information______

Alex












Great Job. They look awesome

1 Like

Wow, very impressive.

Thank you both, I’ll add more implementation in further updates

wow great! :slight_smile:

1 Like

Package is released

I’ll add an update next for color coded cars and more spoilers

The update has been approved, it’s live now on Unity Asset Store - The Best Assets for Game Making

1.1 - Update

  • Added color coded Cars, customize different materials type, 14 materials for each car in total
  • Added 12 versions of spoilers with color coded, 8 spoilers that are already on cars and 4 new spoilers that can be added to any car

No interest at all in 2 weeks :frowning:

To be honest with you, when i saw this asset i got very excited because i own your first pack and i love those models, but when i saw the price i decided not to buy.

The reason is simple, i don’t know why this pack cost twice as much as the first pack having less models. Unless i’m missing something it looks like the police versions are the same base models with textures changed and this alone doesn’t justify doubling the price in my book.

I’m not complaining at all but i thought i could give you my own point of view on why there is no interest in this pack.

Thanks for your feedback.
The second pack doesn’t cost twice the first one, the first one is at half the price, at the start It was at 60$ too, After an year maybe I’ll half the price one I have new package on the store. A year ago the price was right for a package like this. :frowning:

I’m writing again because I think I was to direct, I don’t take advantage of the store and make the package double the first.
This was the price of the first one and I was thinking it was a fair enough price, for 12 cars at 60$ that’s 5$ for a car.
The first car package is now at 30$ because it was on discount on the front page, and decided to leave if at half the price after 24h deal.

Hope I answer your question. This package took 4 months and I live from the work I do.

Alex

Package is live with 1.2 update - Rigged Cars
1.1 update was color coded cars

Hello, I’ve build this scene for Unite2015
Are you guys interested in having this scene included in the package?

CRCV2 Package is now 30$ Unity Asset Store - The Best Assets for Game Making

Hey, I have all your cars and I just wondering, did you model all of them in low poly or you also have more hipoly version of them? :slight_smile: Also very simple interior would be nice but I’m happy even without that :slight_smile:

Unfortunately yes, I only did them lowpoly but I somehow have plans to make them highpoly but not right now it’s postponed for a while.
I’m working on my new package, a big city (Cargo Dock, Rural, Urban, Airport - themes) that would fit the current style of both car packs.

A simple interior I could add, would put that on to-do list, but would have to be on a different texture since I don’t have any space left on current texture sets.

Here’s an image of the car that I actually made a high version, before I posponed the update.

Alex Barbulescu

I changed the UAS key images in order to have more visibility on the page.

Alex Barbulescu


heyho! i just bought the CRCP06
i saw on the CRC 12 pack coment part that somebody said “Body parts could be seperated (as Glass parts, Metal Parts, Plastic Parts , Lights… etc.) so we can easily use different materials on different parts. Or multiple material support would be good.” and you replied with “L.E it’s added in the latest version”

so, can you, if you have it, upgrade the CRCP06 to have separated parts?

Thank you for the purchase.

I added multiple material support months ago, but it’s not a prefab, because there were to many to add.

Currently every model has :
1 material for body ( normal version of the car and cop version )
1 material for body rigged ( normal version of the car and cop version )
Color Coded between 8-14 materials, depends on the car, for the body ( normal version of the car and cop version )
Color Coded between 8-14 materials, depends on the car, for the body rigged ( normal version of the car and cop version )
That’s 8 versions for each car with a total of 96 versions

P.S what you bought is CRCP06 - Cartoon Race Car Pack 06, it’s from the first pack of the cars, this it the V2
Multiple material support it’s only on the main package for this package. There must be some pro and cons in buying one car versus buying the entire package :slight_smile: . Hope you understand…

Have a nice day,

Cheers
Alex Barbulescu

okay, understood. just one more question:
in the fullpack, is it “just” multi materialed or also multiple object. so that i can having parts falling off for a damage system