Hi @EpicMcDude ,
Sorry you’re having issues getting the latest version. Sometimes, the Unity package manager seems to want to hang onto the cached version of an asset. I’ve had this issue a couple of times with other developers’ assets, and we’ve seen it a few times with our other asset (ProTips).
The problem seems to be with the Package Manager ( more info here ). But there’s a workaround:
Go to your %AppData% folder where your Unity asset cache is, and delete the ModelShark Studio folder (C:\Users[YOURNAME]\AppData\Roaming\Unity\Asset Store-5.x*ModelShark Studio*). That will remove all of the cached versions of DestroyIt you may have downloaded. Then, restart the Unity editor (refreshing wasn’t enough for me) and open the Package Manager again, and you should be able to download and import the new version.
If that doesn’t work for you, or if you’re using a much older version of Unity and trying to install the newest version of DestroyIt, please send us an email at modelsharkstudio@gmail.com and we’ll send you a unitypackage containing the latest version, which you can just import directly.