[RELEASED] Dynamic Street Components (Game Ready)

New Asset! [PBR]

Destructible and dynamic behavior street components with Particle System, Audio Effects, C# Scripts, Working Traffic Light System, LOD System, Ready-made Prefabs to just ‘Drag n Drop’ and play.

Asset store link : Unity Asset Store - The Best Assets for Game Making

This Package has:

-Fully ready made working prefabs - just drag and drop in scene and go!

-Dynamic destructible objects with effects such as sparks, smokes and other particle systems. Fire hydrant activates fountain on collision.

-Audio effects are also provided which play on collision.

-Particle systems such as water fountain, sparks, smoke, dust etc to give special effects on collision.

-PBR materials with all maps such as albedo, normal, height, roughness, specular etc. are provided.

-Only 1 standard shader material for all objects which means less setPass calls. (Draw Calls)

-Fully documented and easy to understand C# scripts to control behavior of objects and provided with manual.

-Fully working and controllable traffic lights with both left and right hand traffic versions.

-Fully readymade prefabs for 4 traffic lights crossing system with both right and left hand traffic.

-Low poly with LOD system so it is suitable for mobile devices too.

-Street lights have effects such as lens flares, volumetric lights, spot lights, halo etc.

Also check other assets: Unity Asset Store - The Best Assets for Game Making