[RELEASED] Ez Screenshot

[ EDITED V 2.7.9 ]
Ez screenshot is the perfect tool to take screenshots of your game to use on the stores, share on social media, stores and much more!

More than just take screenshots, Ez Screenshot has a bunch of customizations to improve the quality of the image. Add a nice gradient background, set the shadow behind the image or even place the image inside a mockup and see how the game may look like on a specific device.

The screenshots will be ready to be shared with customers, followers and clients, so it’s perfect to be used as a marketing solution.

Ez Screenshot runs directly in Editor and is available on all platforms.

Available Mockups:
- Computers:

  • Apple iMac;
  • Apple iMac Pro;
  • Apple MacBook;
  • Apple MacBook Pro;
  • Dell XPS 13;
  • Dell XPS 15.
    - Consoles:
  • Nintendo Switch.
    - Displays:
  • Apple Thunderbolt;
  • Dell UltraSharp HD;
    - Smartphones:
  • Apple iPhone 8;
  • Apple iPhone XR;
  • Apple iPhone XS;
  • Google Pixel 3;
  • Google Pixel 3 XL;
  • Huawei Nova 4;
  • LG V40;
  • OnePlus 6T;
  • Samsung Galaxy Fold;
  • Samsung Galaxy S9;
  • Samsung Galaxy S10;
  • Samsung Galaxy S10 Plus.
    - Tablets:
  • Apple iPad Pro.
    - Watches:
  • Apple Watch Series 1;
  • Apple Watch Series 2;
  • Apple Watch Series 4;
  • Motorola Moto 360 42mm;
  • Motorola Moto 360 46mm.

New mockups are being added constantly.

Documentation

Important: Screen elements that are inside a canvas configured as Screen Space Overlay may not appear on the screenshot.

Available at:

Version 2.7.9
Fixes:

  • Take Screenshot: Did some improvements to prevent the system to use more memory than necessary.

Examples:


Version 2.4
New:

  • A new texture creation method to improve quality.
  • Code improvements.

Fix:

  • Ez screenshot window was crashing when leaving play mode.
  • Wrong color combination while taking the screenshot with mockup enabled with a gradient background.
  • Gradient colors were been distributed wrong on the texture.
  • The same mockups were been downloaded multiple times.
  • Losing saved data when closing Unity.

We are working on the shadow option of Ez Screenshot and it’s getting pretty good!


We have been working pretty hard to insert the shadow option and improve the quality of it, and the result is a pretty shadow with blur supported natively by Ez Screenshot!

Version 2.5
New:

  • Added the shadow option.

Fix:

  • Improved the Resolution configuration.
  • Improved the texture scaler code.
  • Improved the texture combination code.

Version 2.6
New:

  • More mockup brands.
  • Soft shadows.

Fix:

  • Improved the render quality.
  • Improved the texture scaler.
  • Improved the texture combination.

Version 2.6.1

Fixes

  • Fixed a bug that occurred when mockup was enabled on Unity version 2018.3

I just finished the new version of Ez Screenshot, just need to review some scripts before send it to the asset store. I just want to share the new screenshots possibilites:


Version 2.7
New:

  • New interface to improve the work flow.
  • Added templates. Now it’s possible to work with multiple configurations.
  • Two new background types.
  • New Nintendo Switch mockup.
  • Work with background colors are easier.
  • The list of cameras has a better looking that improves to work with it.

Fix:

  • Fixed some layout errors.

Version 2.7.1

How to preserve our templates:

  • Copy the data folder that is located at SMG/ Ez Screenshot/ Editor on another location.
  • Import the update and then overwrite the data folder with the one that contais your templates.

New Mockups:

  • iPad Pro;
  • MacBook;
  • MacBook Pro;
  • Apple Watch Series 4;
  • iMac Pro

Version 2.7.2
How to preserve our templates:

  • Copy the data folder that is located at SMG/ Ez Screenshot/ Editor on another location.
  • Import the update and then overwrite the data folder with the one that contais your templates.

Features:

  • Shadows: New shadow algorithm.
  • Mockups: New Galaxy Fold Closed.
  • Mockups: New Galaxy Fold Opened.

Fixes:

  • Shadows: Shadows do not get strange when using it with certain specifics mockups.


Version 2.7.3

How to preserve our templates:

  • Copy the data folder that is located at SMG/ Ez Screenshot/ Editor on another location.
  • Import the update and then overwrite the data folder with the one that contais your templates.

Features:

  • Layout: Take Screenshot region is fixed on the bottom of the window.
  • Layout: Additional links were moved inside Window/Ez Screenshot.
  • Mockups: New Apple iMac mockup.
  • Mockups: New Dell XPS 13 mockup.
  • Mockups: New Dell XPS 15 mockup.
  • Mockup: New name organization.

Fixes:

  • Shadow: Fixed the shadow direction offset. Now the shadow will preserve the offset on all sizes.



Version 2.7.4

Features:

  • Mockup: New Google Pixel 3 colors.
  • Mockup: New Google Pixel 3 XL colors.

Fixes:

  • Editor: Ez Screenshot window was crashing the Unity when opening a project.
  • Mockup: Fixed Google Pixel 3 and Pixel 3 XL colors names.
  • Take Screenshot: Fixed a layout group error that appears when taking a screenshot.

Version 2.7.5

Features:

  • Mockup: New Motorola Moto 360 46mm mockup;
  • Mockup: New Motorola Moto 360 42mm mockup;

Fixes:

  • Layout Group: Fixed some layout exceptions that could appear when downloading the mockup texture.

Version 2.7.6

Features:

  • Mockup: Added Display as a new mockup category.
  • Mockup: New Apple Thunderbolt mockup.
  • Mockup: New Dell UltraSharp mockup.

Version 2.7.7

Features:

  • Mockup: Added 36 new Apple Watch Series 1 and 2 mockups.

Hey,

Just trying out EZ screenshot and there are so many bugs - some are even fatal.

I am using Unity 2019.1.4f1 (Stable version released on 24 May, 2019)

Bugs

  • If you delete/rename the folder, the editor will freeze. You should check if the folder exists before proceeding.

4636675--434986--upload_2019-6-11_22-21-11.png

  • Sometimes when I try to select a camera, the editor crashes. (I think it is happens when you change the scene while the editor is open)

4636675--434992--upload_2019-6-11_22-24-38.png

  • Memory leaks every time you take a screenshot. I have noticed the Unity Editor process adds around 200 MBs every time I take a screenshot. (Width is set to 4096)

Before

While Taking A Screenshot (Maximum Recorded)


After

If you take an adequate amount of screenshot without restarting the editor, you will crash your PC.

The screen turned black for a while, then this dialog showed up before the PC blue screened and restarted.

GI cache is at 7kb so that isn’t the issue.

Hey! I’m sorry that you are facing some problems using my my asset and thank you to post them here to help me to improve the asset!

There’s a lot to review so I can’t give a solution to you right now, but I’m already into it and I’ll come back to you as soon as possible.

Until then let me know if you find more BUGs.

Cheers!

Is there any way to take a screenshot using a keyboard shortcut key? My game uses the mouse for some movement so I can’t easily setup the shot I want in-game and press the Take Screenshot key.