[Released] Flight Kit - arkade-style flight simulator

Feaures
• Includes shaders from COLR - a set of custom shaders for full control of colors.
• Optimized for performance. Runs smoothly on mobile and WebGL.
• Flexible airplane controls with quick button switch and three presets.
• Based on Unity’s Aeroplane Controller which makes it compatible with everything included in the Standard Assets.
• Cool visual style that can be reused in any game.
• Designed to easily create new levels from included assets.

Asset Store page.
How-to: http://dustyroom.com/flight-kit-manual/
Code reference: FlightKit: Main Page
Demo 1: Flight Kit. Demo Scene 1
Demo 2: Flight Kit. Demo Scene 2

1 Like

i will buy it if you make it game over option and some levels also version for android because like that looking bored

Keep an eye on updates!

Looks great. Online Documentation is a littlebit thin. Can you please make a video and show how to make a new level? Thanks!

Okay, we’ll try to do it this week.

We’ve added videos showing how to make a new level and switch between standalone and mobile:
http://dustyroom.com/flight-kit-manual/

1 Like

apk link is dead
shader working on mobile shade model 2 ?

Fixed. Thanks for spotting that!
Download APK: https://www.dropbox.com/s/ohpu10cngi4k0d8/FlightKit.apk?dl=0
The shaders work with Shader Model 2 and up, which covers pretty much all hardware.
It’s been tested on a high-end Android device and a low-end iOS device.

everything is great but maybe you can add time trial to levels for push the player :slight_smile: im looking for the next updates

Thanks for suggestion! We are working on a new level for the next update.

I love the soundtrack. Did you do it yourself? Any chance of getting something like that for everloop?

Thank you Skyfly. Yes, it’s our production. As Everloop is an ambient music kit, an upbeat piece like this won’t fit it. So we are honing the idea of making a rhythmic music asset with non-linear behavior.

That would be awesome. All your soundcloud stuff is.

Hi there, I saw that the new update announced at YouTube channel, but I’m still getting the v.1.1.5. when trying to download.

The new version has been submitted for Asset Store review on March 23. It takes 1-2 weeks to get in the store.
P.S. Here is the video in question:

https://www.youtube.com/watch?v=Ev3bk7wfriU

Thank you for the notification. I am also noticed that when level completed user cannot restart the level again. It says StartLevelController is destroyed. I’m quite newbie, so… (: Sorry if it is a simple solution thing.

I followed the instruction to turn on Unity Ads and uncheck the box ‘Bypass Ads Provider’ on the game object ‘Levelscripts’ in the Hierarchy view and now receiving this error (please see attachment) ‘Assets/Flight C’hi/FlightKit/Scripts/Ads/UnityAdsProvider.cs(29,41): error CS0246: The type or namespace name `ShowResult’ could not be found. Are you missing a using directive or an assembly reference?’ I’ve attached a screenshot of the script with the error too.

Any help you can provide in resolving this error would be greatly appreciated.

Thank you!

Colby
www.PalladiumApps.com


Hi Colby,

To fix this please add this line at the top of the file that produces the error (Assets/Flight C’hi/FlightKit/Scripts/Ads/UnityAdsProvider.cs):

using UnityEngine.Advertisements;

This issue will be fixed in the upcoming update.

With your asset, can you taxi the airplane, fly it , land it? or is just flying?

For the simplicity of controls, it’s only taking off and flying. Although, of course you can reduce the lift force in your code when the airplane is approaching ground which will make it land and taxi.