Hello everyone!
I’d like to introduce my new plugin for Unity.
Easily add analytics to your mobile game.
Flurry popular analytics on mobile, since the beginning of the mobile revolution, over 170,000 developers have trusted Flurry to track over 540,000 apps.
Most up to date Flurry Analytics plugin for Unity.
Features:
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One line of code gives you the ability to collect metrics like:
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Sessions
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Active Users
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New Users
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Session Length
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Frequency of Use
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Custom User Segments
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User Retention
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Version Adoption
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Devices
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Carriers
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Firmware Versions
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Custom events, events with parameters and timed events.
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Crash reports
Supported Platforms: iOS, Android
Flurry SDK version:
- iOS: 8.6.1 (require StoreKit.framework)
- Android: 11.0.0
System Requirements:
– Xcode 8 and iOS 8 and higher.
– Android API level 16 and higher.
Doesn’t support Flurry Ads
Flurry Website
Flurry Analytics Documentation
Changelog:
Version 1.6.0
- Freshest SDK
- PlayMaker support
- AAR support
- PlayServiceResolver support
- New system requirements:
– Xcode 8 and iOS 8 and higher.
– Android API level 16 and higher.
Version 1.5.1 - iOS IAPReporting fix
Version 1.5.0 - iOS SDK updated to version 7.9.2 (now require StoreKit.framework)
- Android SDK update to version 6.8.0
- Revenue API
Version 1.4.0 - iOS SDK updated to version 7.6.6
- Android SDK update to version 6.5.0
Version 1.3.0 - Added data replication to Unity Analytics (Unity 5.2 and newer)
- iOS SDK updated to version 7.6.4
- Android SDK update to version 6.4.0
Version 1.2.0 - Fixed bug with full bitcode support.
Version 1.1.0 - Android SDK updated to version to 6.3.1
- Added helper class that gives ability to start session without coding.
- Added debug logs in Editor
If you have any questions, requests or ideas feel free to contact me:
kelevra39@gmail.com