[RELEASED] FPS TPP Camera Horizontal Blur

FPS TPP Camera Horizontal Blur
LINK TO ASSET STORE
WEB DEMO

FPS TPP Camera Horizontal Blur allows you to create a horizontal camera blur effect.

What is horizontal camera blur effect? When you quickly move your camera view from one point to another, the screen blurs and simulate a focusing mechanism. But it’s not just a simple screen blur. It simulates depth, and blurs far objects with more power than those in close of you. This relation can be set up in the script. The script is easy to use and you just need to assign it to your Main Camera.

Features :

  • Depth dependent
  • 1 Draw call
  • Shader based
  • Visualize depth option
  • Ideal for fps tpp and more
  • Require Unity PRO

Awesome-- Will it work on iOS builds?

not sure - got only ios basic, anyone wanna check?

bump :stuck_out_tongue:

Hi reddot. Thanks for tipping me off about this asset. Just curious: have you tested it in Ultimate FPS Camera? If you need any help integrating it please let me know.

Cheers

/Cal

Hello, No I don’t have this asset but if I will plan make FPS be sure I will buy it - looks nice.

Version 1.1 submited to Asset Store

Any feature requests?

Sorry, but what does the abbreviation TTP mean?

Anyway, it’s a nice effect. I think I’m going to get this :slight_smile:

Thanks!
TPP mean Third-person Perspective. Way that games looks. You can also find TPS shortcut which mean Third-person shooter.

Ahh… I thought FPS means Frames per second and therefore TPP some kind of technique to make it feel smoother :smile:
Now I got it, thanks!

Any update on the iOS compatibility matter?

I think this technique is too heavy for mobile.