Sorry for the time to reply, I was sleeping until a few minutes ago.
Yes, emerald 2024 will be integrated this month, very probably the next week, as I am finishing a new update this week.
Once the integration with emerald 2024 (which should be very similar to the current one with emerald 3) is made, I will post the doc here, so anyone can use it already.
About the AI on GKC, it is also very complete, allowing to use many different attack behaviors, like fire weapons, melee, powers, abilities and close combat. It can also use any generic model to be animals, or monsters or robots, etc… (same for the player).
It can also hear noises and see to detect targets, along a vision range, there is a faction system to define the relations between group of characters and more.
They can use patrols or wander around, and when they are attacking a target, they can also do parry and counters, roll to avoid damage, walk around and block.
There are some more elements on the AI, like the player is able to use stealth to hide on fixed or trigger spaces, like below tables or on high grass and similar.
Let me know if you need any other info, I always recommend to try the demo scenes to see the elements on the asset that can be useful for your project.
I also recommend to join the discord channel, as I can give a better help support there.
Regards.