[RELEASED] GUI Design HTML CSS

The easiest and fastest way to create GUI. With this asset you save many working hours. Create a rich and beautiful graphical interface for your game using HTML and CSS with a few code lines.

Features:

  • Use HTML and CSS to build the GUI
  • Supports all platforms
  • Save many working hours
  • Do a lot with few code lines
  • Have access to all HTML elements of the GUI at runtime (DOM)
  • Use HTML events OnClick, OnMouseDown, OnMouseUp and OnValueChanged to call your own methods
  • Drag objects easily
  • Complete product documentation and suport

Web Demo!
Web Page!
Documentation
Link to Asset Store

contact:
contact@gameryou.com

Wow, It sounds great!

We make a point of leaving the way to use the asset as simple as possible.

Great asset,

Can this be used to create NGUI or DaikonForge GUI.

Cheers.

Hi rocki,

No, you can’t used to create NGUI or DaikonForge GUI but you can use with it.

Only on this asset you will ever be able to create almost anything quickly.

Does it support CSS3 features like box-shadow, text-shadow, etc.?
Does it support changing element styles with as in browser html? I.e. can I access the html objects and change their style from a regular unity script?
How is it rendered? Would I be able to have multiple interfaces overlapping with different shaders for each one?

Hi,

Does it support CSS3 features like box-shadow, text-shadow, etc.?
No.

Does it support changing element styles with as in browser html? I.e. can I access the html objects and change their style from a
regular unity script?
You can use OnMouseDown, OnMouseUp, OnMouseOver and On Changed events and access DOM elements. You can only access elements inside Scene. You can see it here.

How is it rendered? Would I be able to have multiple interfaces overlapping with different shaders for each one?[/QUOTE]
It rendere in OnGUI event. You can override it and join with GUITexture elements with you want.

If it is rendered with OnGUI it is very close to being completely useless.
And the work to try to convert all the using of OnGUI to use GUITextures is a way bigger task on its own than parsing HTML into OnGUI code.

Does it support javascript?

Hi,
No, it dosen’t. But you can do it for example:

And then call your Unity JS script.

function MyJSMethod(){
//…
}
or with C#:
public void MyJSMethod(){
//…
}

Does this support all the GUI changes since 4.6 with the new GUI and all it’s elements?

Does it work with the current version of Unity?