Up to 20% of the time in Unity 3D can be spent selecting objects from the Scene or Project!
Tired of selecting the same objects one thousand times? You can now fix that!
Inspector Navigator is a simple tool window you can just place above the Unity inspector. It provides Back and Forward buttons to navigate to recently selected inspectors (just like you would in a web browser).
A lot of development time can be spent just digging through the Scene or Project hierarchies, adjusting the scene camera, or generally going back to an object or asset we edited moments ago!
Inspector Navigator is a compact tool window you can just place above the Unity inspector. It allows you to quickly navigate back to any object or asset inspector using HotKeys or Mouse (just like you would in a web browser).
Inspector Navigator also remembers the scene camera you had when working on the object!
Digging through the project hierarchy to find the same objects, and re-adjusting the scene camera time and time again is a huge waste of your development time. Inspector Navigator is extremely simple to use and will provide a big boost in productivity.
You will be glad to have all your recently edited assets and objects readily available in the Inspector Navigator window. Quickly do a double check, make minor edits or drag and drop them as needed.
Inspector Navigator also serializes the inspector history for every scene, so after loading a scene you can quickly go back to any object you were working on! … and with the same camera!
By default, Inspector Navigator works on all inspectors, whether Project Assets, Scene Objects or even with the Project Settings!
1.23 Alignment update
1.22 Disable serialization update
1.20 Strip breadcrumbs update
1.18 Edit Keys & Colors update
1.16 Remove breadcrumbs update
1.15 Unity 5 Hot-fix
1.14 Drag and drop update
1.11 Bug fixes update
1.10 Big update
1.07 Breadcrumb++ update
1.03 Hotkeys update
1.02 First public release
Works on all Unity versions from 4.3. Full C# source included.
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