@Rademanc
ok so I’m back from doing tests in 2017.2f3 and 2017.3b10, with a fixed timestep of 0.02, and with autoSyncTransforms on and off.
And I haven’t been able to reproduce the issue yet. We might have to dig a little deeper to find out what’s going on, so here’s a few questions:
- Did you import the package into an existing project? If so, do you still have the problem is you try importing it in a completely new/empty project?
- Which OS are you running the Editor on? (Win/Mac/Linux)
- What is the “target platform” that is currently set for your builds
- Which specific version of Unity are you using?
- Do you think the stuttering might look like this issue , or is it more obvious than that?