Hey everyone! I’m excited to finally be able to launch the first beta release of LushLOD Trees. I have spent over a year creating these trees, along with the shaders and code that makes them work.
Originally I just needed some trees for a top-down game I was creating. I needed the trees to be 3D, super fast and with smooth transitions. I tried various tree packages on the asset store and I noticed that often they would pine away in the distance (pun intended). Some even turned into nothing but sticks in the distance (the leaves would disappear). I needed a forest that would look thick and scrumptious even in the distance, so I wasn’t satisfied with the results I was seeing.
So I decided to create my own custom tree system. I called it “Lush” LOD, because my goal was to create a lush forest, thick enough to block the sunlight if you were standing in the middle of it, but which could run at high frame rate, and still look good even in the distance.
At first I was just going to keep it simple, maybe a two week project. But I kept working on it, and improving it, and eventually I realized that I had created something that really didn’t exist until now.
Here’s just some of the features:
- Perfectly seamless transitions (more seamless than SpeedTrees)
- Faster than SpeedTrees for the billboards and the mobile quality options.
- Better shadow handling than SpeedTrees for some types of lighting setups.
- Deeper support for Unity’s Englighten and shadow baking options.
- Can convert any tree created with the Unity Tree Creator.
- Multiple quality levels ranging from Low to Ultra.
- Billboard only mode, particularly useful for mobile games.
- Supports wind zones.
- Trees and the billboards do not bend or twist when you move the camera.
- State-of-the-art post processing, transparent dithering, angular correction and seams blending effects.
This is a beta release, and these trees will continue to improve. More features and optimizations are coming in the next few beta releases which I am really excited about. ![]()
As I am using these trees in a game I am producing, you can expect that these trees will continue to be developed, improved and optimized for the long foreseeable future.
No monthly subscription fee.
Just a one time price, and you will receive all future updates for life.
Works with any tree created with the Unity Tree Creator. Future updates may include the option to use trees made with other packages (if enough people request it).
Discount: During the beta, I’m offering LushLOD Trees at a discount.
Asset store link: The Best Assets for Game Making | Unity Asset Store



