Magec2019 is an all in one light & model culling system for Unity 2019 and up, it is the first of it’s kind and offers a ton of features to help you fully optimize your project!
The system was initially designed for HDRP but supports the Standard pipeline as well, LWRP will be supported in a future update.
Asset Store:
Discord:
Features:
- Supports HDRP & Standard Pipelines
- Gives you the option to auto catch lights on scene start or use the UI menu
- Catch models per Magec_Set with UI menu.
- Check if lights & models are within players view (viewport)
- Checks if lights & models are behind objects (viewport)
- Check if lights & models are within a certain distance of the player (distance check)
- Update shadow resolution via runtime (HDRP)
- Update volumetrics via runtime (HDRP)
- Update render mode via runtime
- Update light enabled via runtime
- Manually set min/max distance
- Manually set min/max shadow resolution
- Custom inspectors for easy use
- Easy to debug
What you get:
- 1 Main Script (Magec2019)
- 2 Helper Scripts (MagecDS & Magec2019_Mini)
- 2 Example Scenes
- Prefabs (Drag & Drop Usage)
- Documentation