[RELEASED] MagicaVoxel PolyReduce

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You’re into Voxel artwork? You use MagicaVoxel?
Then Kompiler has the right asset for you =)

This script produces optimized meshes from MagicaVoxel imported OBJ art.

By analyzing and grouping the MeshFilter content, it produces vast polygon reductions averaging 50-90% of the source input polygons, depending on the model and amount of used colors.

It then saves these optimized meshes as .asset-files for re-use.

It may work with other imported voxel-like geometry, but it’s specifically aimed at MagicaVoxel.

Check it out!
__AssetStore URL: Unity Asset Store - The Best Assets for Game Making

SCREENSHOTS OF THE EXAMPLE SCENE:

bump =)

can i use it to reduce minecraft model(*.obj)