You’re into Voxel artwork? You use MagicaVoxel?
Then Kompiler has the right asset for you =)
This script produces optimized meshes from MagicaVoxel imported OBJ art.
By analyzing and grouping the MeshFilter content, it produces vast polygon reductions averaging 50-90% of the source input polygons, depending on the model and amount of used colors.
It then saves these optimized meshes as .asset-files for re-use.
It may work with other imported voxel-like geometry, but it’s specifically aimed at MagicaVoxel.
Check it out!
__AssetStore URL: Unity Asset Store - The Best Assets for Game Making
SCREENSHOTS OF THE EXAMPLE SCENE: