MESH FUSION PRO
Real-Time Static, Dynamic & LOD’s Combining
Hello, fellow developers!
I have something special that I’ve been working on, and I can’t keep it a secret any longer!
Introducing Mesh Fusion Pro - my brand-new asset that, in my opinion, has the potential to transform the way you optimize performance in Unity.
Mesh Fusion Pro allows you to combine Static objects, LODGroups, and even Dynamic objects - yes, you read that right!
All of this is wrapped up in a user-friendly and easy-to-use package.
Combining objects is crucial for reducing draw calls and increasing the overall performance of your game, especially on lower-end devices. Mesh Fusion Pro makes this process seamless and efficient, ensuring a smoother gameplay experience for your players.
I created this forum to share the latest news, demo videos of the asset, and update announcements. I’m also here to connect with you! I want to hear your thoughts, suggestions, and answer any questions you may have.
Subscribe to this forum to keep up with my updates, and let’s create something awesome together!
Stay tuned and don’t miss the Mesh Fusion Pro release on the Unity Asset Store!
Thanks for staying with me and see you soon!
Mesh Fusion Pro Presentation
Mesh Fusion Pro : Sneak Peek Into Next-Level Optimization
Performance Showdown MeshFusion Pro vs. StaticBatching, GPUInstancing, and SRPBatcher