Moodle API providing Scorm 1.2 and 2004 integration. It implements all common and most used features available.
★ Ever wanted to integrate Scorm tracking options in a VR simulation developed with Oculus or HTC Vive?
★ Ever wanted to integrate Scorm tracking options in a standalone (Windows, Mac, Linux) or mobile (Android, iOS) application?
This is your answer. You will be able to integrate it within minutes.
Asset Store link
Online documentation
Supported Platforms
It should work on any platform that supports “UnityWebRequest” class.
Features
-
Supports Moodle 3.0+ (some endpoints may require a greater version).
-
Initial implementation it’s Scorm oriented so if you need any endpoint that it’s not available yet, I can implement it really fast.
-
Full object oriented API (you don’t deserialize anything, it’s already done it for you).
-
C# Source code included.
-
Documentation available.
-
Easy integration to your Unity project.
-
Well organized and structured code.
-
Event based. Example: OnScormTracksInserted(MoodleAPI sender, uint trackIds)
-
Fully testable in editor: You can also log Moodle original endpoint url and JSON response.
-
Examples available. You can find editor test runner tests that shows how to use the available API.
-
Requires Unity 5.3+ (by default uses UnityWebRequest) but you can make it 5.0, 5.1, 5.2 backwards compatible implementing:
-
IWebRequest: Interface to make requests. You can use Best HTTP that is backwards compatible.
-
IWebRequestFactory: Interfaces that creates requests.