[Released] Object Placement Toolkit


Object Placement Toolkit is a procedural object placement tool that simplifies runtime placement of objects using a set of procedures.

The Object Placement Toolkit uses Mesh based Object Placement and Objects can be created and recycled during runtime without any memory overload by using Object Pooling Techniques.

Object Placement Toolkit has variety of applications. It can be used as a tool to create props and scenes for an Infinite Runner game, for a procedurally generated city with random props, for game where the props need to be random or need to be randomly placed around an area or volume of mesh guided by a set of procedures, etc.

Features of Object Placement Toolkit -

  1. Prop Manager.
  2. Object Pooling.
  3. Runtime generation without impact on performance

Price - 5$
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Unity Asset Store - The Best Assets for Game Making
Video Overview-
https://www.youtube.com/watch?v=TKMFBaZjjXo
Few Screen Shots -





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Asset Store Link -
Unity Asset Store - The Best Assets for Game Making

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Does it have any function that allows snapping during runtime via script? Also, is this open source? Thanks!

Yes it is open source but there is no snapping feature

Hi subho0406!
can you help me for turn off random direction for placement objects. On picture Procedure Align with mesh normal, but it’s placement with little randomizing direction. Not for Sphere’s Normals. It’s good for more cases, but i need normals.
Looking for in your script, but (
Thanks )