Clipper Pro is a clipboard utility for organizing and accessing clips easily while performing copy/paste actions inside the Unity game engine’s editor and better & managed version of Clipper Lite.
What’s Different in Clipper Pro from Clipper Lite:
Total rewrite of serialization with improved performance and flexibility.
Upgraded internal systems to allow it work mainly without JSON and moved JSON serialization as fallback for unsupported types of component
New exclude/include feature to let you excluded the properties you don’t want to effect when pasting to targets
Fixed project to project clip share and made it more reliable
Fixed import/export workflow to work without JSON
Clip’s internal properties are now viewable from project settings for debug purpose rather then showing huge JSON text
Fixed dependent component issues for Particle System
Removed unused scripts & assets and scripts are now more easy to understand
Updated whole frontend UI workflow and removed non-important elements to reduce useless processing
Added ability to draw generic properties (As long as reference type exists. If somehow the reference type is removed it will only draw a label referring of the type name)
Preview object, component’s load/unload are now properly managed and disposed
Chance to get a free voucher of Clipper - The Ultimate Clipboard.
Vouchers will be posted at random time every day through out the week so the first to come will receive it first! So make sure to set your notification to Watching in this topic!
Make sure to have clipper in both project and both are running after you have copied something click the transfer button which will let you select the project you want to transfer to