[Unity3D] Realistic Ocean Rendering Plugin - HigWaterSystem2 Trailer
Hig Water System 2.0 is an advanced, user-friendly, and realistic ocean surface rendering solution designed to achieve lifelike visuals. Whether you’re working on small rivers or vast oceans, Hig Water System 2.0 provides real-time, realistic ocean surface simulations through physics-based oceanographic empirical formulas combined with reflection and refraction using the HZB algorithm.
Key Features
- Realistic Ocean Visuals
- Utilizes FFT (Fast Fourier Transform) for ocean surface simulation, generating intricate wave patterns and natural water dynamics.
- Easy Deployment and Scalability
- Equipped with an intuitive toolbox system that allows for quick parameter adjustments and configuration file saving, simplifying the customization of complex water effects.
- Infinitely Expansive Ocean Surface
- Built-in LOD (Level of Detail) system enables the creation of boundless ocean environments, adaptable to various scene scales.
- Dynamic Water Effects and Interactivity
- Supports flowmaps, wave scaling, reflection adjustments, and real-time Kelvin wake simulation, making it easy to create flowing rivers, whirlpools, and other dynamic water effects.
Technical Details
- FFT-Based Ocean Surface Simulation
- Leverages FFT algorithms to achieve high-fidelity ocean surface dynamics, accurately mimicking natural water movement and wave patterns.
- Intuitive Toolbox with Config Save
- User-friendly toolbox interface allows for real-time parameter adjustments and configuration file saving, enhancing development efficiency.
- Interactive Water Surface & Kelvin Wake Creation
- Supports dynamic water surface interactions, enabling realistic simulation of Kelvin wakes generated by ships and other moving objects, enhancing scene authenticity.
- Real-Time Control over Ocean Parameters
- Offers real-time adjustments for ocean height, scale, emissive properties, and flowmap integration, providing complete freedom for ocean surface customization.
- Enhanced Refraction and Reflection (HZB-Based)
- Features improved HZB-based reflection and refraction effects, delivering highly realistic lighting. Supports normal-based refraction and reflection for added visual fidelity.
- High-Performance Rendering with Quality Balance
- Optimized for excellent performance without compromising visual quality, making it suitable for high-demand scenes while maintaining realistic water visuals.
- Underwater & Waterline Effects
- Provides underwater perspectives with waterline effects, creating seamless transitions between above-water and underwater views.
- Ambient Occlusion for Enhanced Realism
- Incorporates ambient occlusion to enhance depth and realism, capturing subtle shading effects on the ocean surface.
- River System with Flowmap Creation
- Includes a versatile river system with rapid river creation tools. The flowmap painting system allows for quick generation of moving water textures, ideal for creating realistic flowing rivers.
- Flowmap-Linked Physics for Realistic Buoyancy and Flow
- Enables physical interactions synchronized with the flowmap, imparting buoyancy to objects and causing them to react to river currents, enhancing realism in water-based environments.
Compatibility
- Render Pipeline Support
- Built-in Render Pipeline: Compatible
- Universal Render Pipeline (URP): Compatible
- High Definition Render Pipeline (HDRP): Not Compatible
- Unity Version
- Recommended Version: Unity 2022.3.7f1
- Platform Support: Currently supports only Windows platform. It is recommended to use a graphics card equivalent to or better than an RTX 2060.
- Additional Compatibility Information
- This plugin is recommended to run in a non-VR environment with Unity 2022 URP to ensure optimal performance and visual quality.
Use Cases
- Game Development
- Suitable for various types of game projects, from open-world adventures to simulation games, providing realistic water effects.
- Film and Animation
- Delivers high-quality ocean rendering for film production and animation projects, enhancing visual storytelling.
- Virtual Reality and Augmented Reality
- Although primarily recommended for non-VR environments, it can be applied in AR projects to achieve realistic water interactions.
Get Started & Support
Hig Water System 2.0 is now available on the Unity Asset Store. Visit the Asset Store for more information and to make a purchase. We provide comprehensive documentation and tutorials to help you get started quickly, along with timely technical support to ensure smooth integration into your projects.
Link : HigWaterSystem2 | VFX Shaders | Unity Asset Store