Hello! I released “Resolutioner” a few months ago I started a dithering-based plugin inspired by the effect showcased in The Return of the Obra Dinn and many other games as an easy way to replicate the aesthetic. The asset now includes a lot more than that and can give any game a very special aesthetic in just a minute.
Some examples of what you can do:
You don’t need to write a single line of code or shader code and you can easily customize your own effects just by tweaking values in a single script/component. Here is the interface:
Main features:
- Pixelation effect: use bigger pixel-texel sizes
- Dithering: add monochrome, indexed or color dithering for a nostalgic look
- Color Postprocessing: tinted monochrome, grayscale, indexed, palette or bit-limited (3Bit, 6Bit, 8Bit, 9Bit…)
- Custom subpixels: emulate RGB pixels from old CRT screens
- Custom pixel masks: make your own pixel masks to emulate “bumped” pixels
- Screen effects: Scanlines, Glow, Gamma correction, Brightness, Contrast…
A quick look at the interface:
Get it here: Asset Store Page